Blood Bound


New

Blood Bound

Not in stock - Available To Order In.

£24.95
 



Possible delivery methods: Europe, Reserve & Collect From Store, UK Royal Mail 24, UK Royal Mail 48

Blood Bound - A Game Of Deduction, Bluffing and Betrayal.

 

***PRE ORDER ITEM ETA Q1 2018***

15 – 30 minutes  

6 – 12 players  

Ages 14+

 

For centuries, you and your kind have ruled the darkness, feeding wherever you chose and turning more and more humans to join your clans. But conflict became inevitable as the clans grew in number and broadened their territories, creating an atmosphere of festering mistrust and betrayal. The ensuing war destroyed countless immortals, and the clan leaders were forced into hiding. There are only remnants left, but the war is not over. You will not rest until you’ve destroyed your enemies forever. 

 

In every game of Blood Bound, you and a few of your fellow players become a clan of vampires, working together to deduce the identity of your rival clan leader and capture him. Your adversaries—the other players—won’t be idle, however. They’re simultaneously working to identify and eliminate your clan’s leader. You must make your attacks carefully, but hunting in the dark is never as easy as it appears. In fact, you may not know your friends from your foes until it’s far too late.

 

During a game of Blood Bound, your goal is simple—find and capture the leader of the enemy clan before your own clan leader is found and dragged out into the merciless light of the sun. Still, you can’t move too quickly. As an immortal being, you have the patience to play the long game—because if you move too quickly and capture anyone other than the clan leader, you’ve exposed your plans and your team immediately loses!

The beginning of every game sets the stage for the paranoia and intrigue to begin by simply shuffling an equal number of character cards from each clan and dealing one to each player. For example, in a six-player game, there will be three Gargoyle clan members and three Phoenix clan members, but no one will know the affiliation of the other players! If you have an odd number of players in your group, there’s another layer of deception to navigate as the nefarious Inquisitor enters the game. The Inquisitor plays by his own rules, but if he’s able to win, both clans will lose as the vampires are eradicated by the zeal of the Inquisition.

Once you’ve been dealt your character card, you may secretly look at it. Every character card shows your clan, your rank within that clan, and two affiliation icons. You’ll also notice a clue icon in the lower right-hand corner of the card. In most cases—but not always—this clue icon is the same as your clan. After receiving your character card, you must secretly show your clue icon to the player on your left. This gives you a little information to start the game—just enough to guess whether one of your neighbors is probably a friend or a foe. It’s not much to go on, but it’s more than enough to start fostering fear and uncertainty!

Browse these categories as well: Fantasy Flight Games, Board Games, Board Games