Mission: Red Planet


Mission: Red Planet

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Mission: Red Planet


Enlist your astronauts, study maps of Mars, and plot your corporation’s route to riches.


In this acclaimed board game designed by Bruno Cathala and Bruno Faidutti, two to six players compete to control Mars and mine its priceless natural resources. This edition incorporates updates by the original designers, including a new zone—the moon Phobos—and new Action Cards that enable players to perform devious new tricks before final scoring. The game’s steampunk aesthetic has also been given a more contemporary look with all-new graphic design, including a reinvented launchpad and a round game board.



Martian Reconnaissance


Mission: Red Planet places you in charge of a unscrupulous mining corporation at a revolutionary moment. Incredible natural resources have just been discovered on Mars: combustible celerium which could fuel the world, dense sylvanite which could transform the materials we use and, most surprising of all, ice. In order to mine Mars’s riches, you need to send your astronauts there, occupy the most profitable zones, and do anything you can to cripple your competition. You have ten rounds to mine as much celerium, sylvanite, and ice as possible, and to complete your corporation’s secret mission. You may also make some unexpected discoveries about Mars during your excavations. The player with the most victory points at the end of those ten rounds wins.


A team of nine cunning professionals—including an Explorer, Scientist, Secret Agent, and Saboteur—is in your employ, but be careful how you use them. After they’ve done their jobs a single time, you’ll need to send a Recruiter to hire them back before they’ll work for you again. You can learn more about these sneaky characters, the secret missions you may undertake, and what you may discover on Mars in this preview. You can also learn about the updates made to Mission: Red Planet in designer diaries by game designer Bruno Faidutti and Fantasy Flight Board Game Manager Steve Kimball, who worked together with Bruno Cathala in the revision process. 


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